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singularity
PostPosted: 09/25/2006 19:02 PM    Post subject: Reply with quote

Brigadier General
Brigadier General

Joined: 26 Jun 2006
Posts: 986
2467.47 Spud Bux

servos are complicated but i know people who have used them with like pic microcontrollers, dont know how to do it with a computer cant be much harder though. using stepper moters wold save me alot of time and money cause i got alot of old dot matrix printers in my basement.
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COD_FILLETS
PostPosted: 09/25/2006 19:35 PM    Post subject: Reply with quote

Staff Sergeant
Staff Sergeant

Joined: 16 Sep 2006
Posts: 112
185.63 Spud Bux

Here is something simpler (dont know exactly what you are looking for). Its a sentry turret that doesnt rotate (as in turret) but a similar idea.

http://www.unconventional-airsoft.com/projects/turret.php
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saladtossser
PostPosted: 10/08/2006 21:34 PM    Post subject: Reply with quote

SpudZilla
Brigadier General

Joined: 26 Mar 2005
Posts: 1237
98.19 Spud Bux

hey guys

i made this thing that will follow motion, it will compair positions every 100 ms and if it moves more than 5 pixels, it will move the gun and shoot, if it does not move more than 5 pixels, it will remember the last position so you can't sneak by it really slow.

i got a question, should the gun be shooting during moving or move then shoot after the gun stopped moving? speed of the gun is an issue here if it cant keep up with the target

or should i scrap auto fire and have it track but let a human operator identify and shoot?

and why did irwinner delete his first post?

this is a pain in the ass, you need 3 programs running at once, my turing program which operates the gun's hardware, a colour tracker made in visual basic made by a guy meant for cheating in a game, and that flash program fiveseven linked to. if anybody knows anything about visual basic, i need to help since i don't know crap about vb
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