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New Cannon Game Plans- HELP NEEDED

All non-spudgun related discussion goes here such as projects, theories, serious questions, etc. All "off-topic" posts (aka useless posting, determined by moderators) will be removed.
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Unread postAuthor: Ragnarok » Wed Nov 07, 2007 6:30 pm

Have it your way. I personally would be much more interested if it were a mod for something else that already had a reliable, tried and tested core engine and gameplay.
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Does that thing kinda look like a big cat to you?
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Ragnarok
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Unread postAuthor: CannonCreator » Wed Nov 07, 2007 8:03 pm

well were do you evevn get unreal?
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Spudding Is dangerous, I learned the hard way:
http://www.spudfiles.com/forums/my-eye- ... 15301.html

Guns. As They may Claim lives, they are lives. Our lives.

When Life gives you lemons, through them at somone.

Live, Breathe, Eat, Paintball
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CannonCreator
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Unread postAuthor: TurboSuper » Wed Nov 07, 2007 8:12 pm

If I had time, and i'd help ya, I've drawn up some cannons in Gmax before.

But alas, no time :?
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"If at first you dont succeed, then skydiving is not for you" - Darwin Awards

TurboSuper
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Unread postAuthor: Solar » Wed Nov 07, 2007 9:21 pm

I have some lightwave models of the Eclipse Launcher prototype that I would be willing to contribute once you get to the point of importing more launchers.
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