Login    Register
User Information
We are a free and open
community, all are welcome.
Click here to Register
Who is online

In total there are 80 users online :: 5 registered, 0 hidden and 75 guests

Most users ever online was 155 on Mon Aug 15, 2016 1:40 am

Registered users: Bing [Bot], Google [Bot], Google Adsense [Bot], MSNbot Media, Yahoo [Bot] based on users active over the past 5 minutes

The Team
Global Moderators
global_moderators.png CS

Geometry Question

All non-spudgun related discussion goes here such as projects, theories, serious questions, etc. All "off-topic" posts (aka useless posting, determined by moderators) will be removed.
  • Author

Unread postAuthor: jrrdw » Thu Oct 28, 2010 5:33 am

MrCrowley wrote:I will leave this topic open since it has received quite a bit of feedback, is so very slightly related to spudguns and so you don't post another topic like this because we locked your previous ones.

However, Boytonstu, please don't post another topic like this (math related, pointless, irrelevant). You can come up with as many examples of other topics that weren't locked as you want but at the end of the day the decision is down to the Moderator(s). Not every topic that should be locked will be locked, there are a few reasons for this, some of which you may be unaware of as the reasons could be discussed over PM.

This topic itself could end up being an example of a topic that wasn't, but should've been, locked. So, from now on, Boyntonstu, keep your NSGRD topics within the guidelines. If you purposely post a topic that falls through the cracks just to prove a point, well, we'll probably lock it just to prove we can. Usually I wouldn't go out of my way to say all this but seeing as we locked a math related topic of yours yesterday for being irrelevant and then today (NZ time), you post another math related topic, I feel you're just doing it to try and prove a point.

Last math topic got locked due to no related responses. With the on going progression of spudding and advancement in building newer versions of cannons basic geometry will start playing a roll in the builds for sure.
  • 0

When life gives you lemons...throw them back they suck!
User avatar
Donating Moderator
Donating Moderator
Posts: 6532
Joined: Wed Nov 16, 2005 5:11 pm
Location: Maryland
Country: United States (us)
Reputation: 25

Unread postAuthor: MrCrowley » Thu Oct 28, 2010 5:41 am

Last math topic got locked due to no related responses

The topic wasn't fit for the NSGRD section either. There are plenty of math tricks one can learn, none of which really belong at Spudfiles. If someone wants to learn Base 8, it can be done at Theopia.

Like I said earlier, this topic is slightly related to Spudguns. It probably wouldn't be a problem if it were all about how to use geometry to line things up etc but instead it's about an irrelevant trick to find 4 degrees without tools. Not sure how many times that will be used on spudguns unless the trick applies to 0-90 degrees and even then one can always use a $0.50c protractor.

Didn't really want to post this in the topic as we've cluttered it enough but I didn't have much choice.
  • 0

User avatar
Posts: 10204
Joined: Fri Jun 23, 2006 10:42 pm
Location: Auckland, New Zealand
Country: New Zealand (nz)
Reputation: 4

Unread postAuthor: dewey-1 » Thu Oct 28, 2010 9:17 am

Moonbogg wrote:L enter

There. 10" long, 4 deg angle. Oh wait, that wasn't with a ruler, paper and pencil.

That one got a chuckle from me!
One problem though, you should remove " after the 10 because units may be metric.
  • 0

User avatar
Major General
Major General
Posts: 1298
Joined: Wed Mar 28, 2007 10:24 am
Location: NE Wisconsin USA
Reputation: 0


Return to Non-Spudgun Related Discussion

Who is online

Registered users: Bing [Bot], Google [Bot], Google Adsense [Bot], MSNbot Media, Yahoo [Bot]

Reputation System ©'