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RC Battleships

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RC Battleships

Unread postAuthor: noname » Sun Jul 02, 2006 6:04 pm

Currently my brother, his friend and I thought up an idea. We should make RC battleships. So now we are constructing something to be run from a distance, using electrically activated valves and antennae to shoot ball bearings and BBs. If I hooked up a 20 oz Co2 tank to a reg and had it on board to power all the guns would the air just flow out the barrel? I have heard people say that solenoid valves stay open once opened if there is still air in the chamber. I would have the regulator connected to a small chamber with hoses coming off to power all of the guns. I would need them to be repeaters so I could completely tear up other boats. If people could give me some advice I would gladly accept.
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Unread postAuthor: Torch » Sun Jul 02, 2006 6:10 pm

Well..I dont know much about this but what if you dismantle a bb pistol, put it where needed and use a servo or something to trigger it? Hope it helps
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Unread postAuthor: noname » Sun Jul 02, 2006 6:16 pm

I don't know how to work servos and all that kind of stuff, just solenoid valves.
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Unread postAuthor: Atlantis » Sun Jul 02, 2006 6:33 pm

It's already a very popular hobby. Most games prohibit full auto due to the fact that they completely devistated the other boats and was unfair.

http://www.rcuniverse.com/forum/forumid_316/tt.htm

Technological Stuff:
http://www.ircwcc.org/manual/GUNS/GUNS.HTM
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Unread postAuthor: singularity » Mon Jul 03, 2006 12:49 am

sweet idea im gonna attach my bbmg to one of my rc cars and ***PUFF***, i bet i can get some servos from my friend, its gonna be sweet :twisted:

CONTENT REMOVED BY EVERYONES FAVORITE MOD, PIMPMANN22: You know this, discussion of vandalism is prohibited and childish. Please show some more maturity and discipline around weapons. Yea dude when you do it itll be so cool because you will get in trouble :twisted: Ya dude, rock on man :twisted: :twisted: :twisted: SICKNESS!
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Unread postAuthor: noname » Mon Jul 03, 2006 9:55 am

This is just some drawing I did on Paint in about 30 seconds on how all the guns would work hooked up to CO2. There's nothing complicated drawn yet. And is it possible to wire an antennae into a solenoid?
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Attachments
Boat Stuff (Cannon Rough Draft).jpg
The ovals would be valves, the rectangles are the chambers, the squiggely lines are air hoses running from a small chamber that the Co2 tank and reg are connected to. This is just a rough draft.
Boat Stuff (Cannon Rough Draft).jpg (6.95 KiB) Viewed 1005 times
Last edited by noname on Mon Jul 03, 2006 10:00 am, edited 1 time in total.
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Unread postAuthor: Mihlrad » Mon Jul 03, 2006 9:59 am

you do realize a 20 oz co2 tank is not the lightest thing in the world, and its gonna tip your boat if you dont perfectly balance it out. and if u make a sharp turn somehow. ... sinkage from it. Use a 9 oz or less.
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Unread postAuthor: noname » Mon Jul 03, 2006 7:09 pm

Yeah that's probably a good idea but all I have are 2 20 oz paintball tanks. 9 Ounces are only like 10 bucks full though so I'll just buy one. Plus I'm going to build a five foot battleship with some side, back, and front guns, plus a fat 1/2" ball bearing cannon on the front. But first I gotta figure out how all this stuff works.
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Unread postAuthor: Atlantis » Mon Jul 03, 2006 7:25 pm

If you put the tank at the bottom of the boat or even under it, it will add stability as long as it's under the water line.
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Unread postAuthor: noname » Mon Jul 03, 2006 9:38 pm

Yeah it would act as a counterweight to keep the boat from tipping over. I was thinking of doing that but with something else, I don't know what. Thanks
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