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Paintball Tactics

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Paintball Tactics

Unread postAuthor: mega_swordman » Sat May 12, 2007 12:24 pm

I played paintball for the first time today (don't judge me), and I had a blast. Also, never before have I appreciated the flanking maneuver as I did today. So I'm asking, is there any other types of Tactics that you use and feel are effective? I would just like to know for reference and possibly even use.
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"Never tell people how to do things. Tell them what to do and they will surprise you with their ingenuity." George S. Patton
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Unread postAuthor: super spuder » Sat May 12, 2007 12:31 pm

umm, here is a good tactic, dont get hit with the little flying balls of paint :D ok seriusly, i know nothing about paintball, but ummm just go back and practice a couple more times and you will get better
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Unread postAuthor: boilingleadbath » Sat May 12, 2007 12:57 pm

If you know nothing, <b>DON'T M*F*ING ANSWER</b>.

How hard is it to grasp that concept?!
************

To the origional poster:
You might get better and more complete answers if you go to google, type in "paintball forum" and lurk on some of those for a bit of time.

Last couple of years, that's been my general tactic when I want to learn a lot of in-depth knowlage about a topic, especially one that's not too well covered by static web pages. (which paintball tactics might not be.
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Unread postAuthor: noname » Sat May 12, 2007 1:06 pm

In airball, you can keep 4 guys on your team behind a bunker and put the other team down, then when they're not looking, send 1 guy out of your bunker on each side. Keep the fire on their bunker, and don't let them see your guys flanking them. Tell your guys to move when the enemys' heads are down, and keep moving forward.
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Unread postAuthor: Orpackrat » Sat May 12, 2007 1:58 pm

When you flank a group or just 1, make sure you leave a few people behind you to watch your back, or it could be a pain in the back :lol: . When I play paintball, just about anything goes. As long as its been approved (safe conditions, wet terrain usually), whe use just about anything in game, day and night games usually include, the normal guns and gear, rocket and grenade launchers, grenades, mines, smoke, fireworks (morters are great flashbangs, roman candles illuminate the enemy at close ranges, strobes blind, etc), night vision, gun lights and lasers, 10 million+ candle power lights, plastic knives (silent kills :twisted: ), vehicles, and anything else that would give you a better advantage in the games.

Its been too long since I have played a "normal" game of paintball.

You could send out decoys, have them run out so you can find where the enemy is located, have a small group go out while a larger group stays behind, the small group allows the enemy to flank them where the larger group is waiting, things like that.
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Unread postAuthor: Killjoy » Sat May 12, 2007 4:21 pm

If your pend down, just blind fire occasionally to keep the guy(s) shooting at you, when they run out of ammo (usually signalled by a pause), haul ass towards them and around their cover and shoot them. Try focusing on one but don't forget about the others.

Also when moving to cover fire at the enemy (or have your teanmate do it) to supress them.

Most of my tactics i learned from watching swat, military, and police movies/shows, playing first person shooter games (rainbow six), and watching military and swat training videos (you should be able to find them on the internet). That should give you some ideas, then just keep going to the fields to practice, or if you have room set up a training course somewhere to practice wiht your self on targets or with friends.
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Unread postAuthor: iPaintball » Sat May 12, 2007 4:43 pm

I play speedball most of the time, so one of the most important things is to suppress fire. Get a couple guys on your team to shoot at or around bunkers that players are hiding behind and they'll have to stop firing at you. When the most of the players of the other team stop shooting, have only one guy supress fire and send others out to advance the field. You can alternate supressors and advancers until you get to the center field or end field, or if you are comfortable enough with it, just supress fire while you advance the field.
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Unread postAuthor: joannaardway » Sat May 12, 2007 4:56 pm

I've only ever paintballed onc (for my 18th), and it was indeed a blast.

Having been an Army Cadet for several years, the military tactics transplant quite well - as long as you remember that the guns only have a fairly short range.

The rules I learnt fast were these:

-Conserve your ammo. Fire only when the enemy is either fairly visible, or an extreme threat to you. 200 rounds for one game may sound like a lot, but that can disappear in moments if you just blitz at cover.
Odd single potshots to pin the enemy or act as covering fire are alright, but don't overdo it.

-The triple shot trick is important.
Anytime you shoot at someone, fire a quick 3 shot burst (except at short range, where 2 might do) - the markers are inaccurate enough you'll need to fire that many balls to have much chance of hitting.
However, DON'T follow that rule when providing covering fire.

-Cover and dodging are also very important. Take cover when you can.
And bullet-time dives, in addition to looking f*ing cool, do actually work to save you - as long as the ground is fairly soft.

-Remember the objectives and scenario rules, and adapt your tactics to fit that.
Example: If the scenario allows you to "respawn", take advantage - done right, you can take down dozens of enemy.
If the scenario allows the enemy to "respawn", don't shoot them when they're near the respawn zone unless you absolutely have to - it wastes ammo.

-Remember that it's hard for anyone to shoot straight.
If you're about to get your cover flanked, or you're in a static stand-off, then if you make a quick run for it you may well make it without being hit - especially if you provide yourself cover fire, or run early (when the enemy is further away...)
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Unread postAuthor: goathunter » Sun May 13, 2007 10:38 pm

When in a field stand in the open.Sounds crazy but with confidence you can inspire your team as well as see incoming paint and enemy positions.I play stock class(10 rds in the gun)so heavy fire for me is not an option.Paintballs are notoriously inaccurate so don't worry about getting shot as long as there is sufficient distance. When attacking get close and personal.
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Unread postAuthor: Flying_Salt » Sun May 13, 2007 10:57 pm

I'm only 14 and I've been a few times. I actually went a couple days ago, and now I have a third nipple...

My best advice is to keep moving. If the other person know what they're doing and they occasionally shoot at you to keep your head down, then they're probably going to end up right behind you before you know it. My friend is really good at "bunker running", which is outmanuvering someone who doesn't move much and basically taking them out while they're facing the complete opposite direction looking for you.

Don't stay too near your base. That's where they'll look. I once was at a battle, me an my friend and another guy versus five first-timers. They stayed back and we detroyed them.

If you think someone is trained on where you're hiding, stick your barrel out and see if anyone shoots at it. Nine times out of ten they will shoot at it, depending on how smart they are.

Your hopper is a target too. Make sure its not poking above your cover.

If you can't see your enemy, especially in one-on-one, then there is a high chance he is hunting you down. The worst thing to do is fire random shots and hope he peeks out. That will just tell him where you are.

Don't back down from a standoff. Nine times out of ten, when someone see someone else looking at them, they will duck. If there is no one else shooting at you, stay up and wait for them. An offence is always better then defence.

Hope that helped,
Salty
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Unread postAuthor: pyromanic13 » Sun May 13, 2007 11:45 pm

I'm not going to go into depth about actual tactics but one I Use when I'm out of paint is: stay in the game yell out enemy positions and dry fire, scares their heads down and gives your teammates a chance to progress.
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