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effects of angle, muzzle velocity and wind on trajectory

A place to ask general spud cannon related questions.
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effects of angle, muzzle velocity and wind on trajectory

Unread postAuthor: jackssmirkingrevenge » Wed Oct 03, 2007 6:03 am

this little game is an entertaining way of illustrating the effects that various variables have on our projectile trajectories, especially during "indirect fire". Now if only someone could merge the program with GGDT :D
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hectmarr wrote:You have to make many weapons, because this field is long and short life
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Unread postAuthor: Hotwired » Wed Oct 03, 2007 6:29 am

I prefer cannons at Jippii but it's annoying to have to register for the site now.
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