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Posted: Fri Jul 18, 2008 5:20 pm
by starman
Ragnarok wrote:Seriously, just 5 minutes ago, it was plans for self contained semi/full auto combustions - where the only power source is a propane tank, and all venting, refueling and loading is done with spare energy from the actual firing process.
Maybe we are channeling each other brother Rag... :wink: I think about the semi/auto combustions all the time, just not using firing energy only to complete the reload as is your idea. My ideas tend to pursue more external automation to accomplish the task.

I would love to see what you have in mind sometime.. :wink:

Posted: Fri Jul 18, 2008 5:55 pm
by Ragnarok
starman wrote:Maybe we are channeling each other brother Rag... :wink: I think about the semi/auto combustions all the time, just not using firing energy only to complete the reload as is your idea. My ideas tend to pursue more external automation to accomplish the task.

I would love to see what you have in mind sometime.. :wink:
I'm very much a proponent of these things working on all mechanical systems, simply because it's more of a challenge. Unlike some people, who'll give up if something is too hard, I'll give up because it's too easy.

And it's not that surprising that we're working on the same page - I think about just about everything. Yesterday, it was how to modify a particular design of water nozzle for spudgun or firearm use. Didn't quite solve it, but I think it could be done.

The idea behind the nozzle is that it sort of protects the water stream's integrity with a temporary vacuum that's created, to prevent the stream being broken up by air turbulence at the nozzle.
Converting the idea for ballistics could allow muzzle blast to be shaped in a way that would prove more conducive to accuracy.

...and if I can get the idea finished, I'll post the auto combustion idea, yes.

Posted: Fri Jul 18, 2008 7:48 pm
by DYI
I work for hours or days on end for the few seconds around the time I press the button. I don't really enjoy putting the parts together, but the satisfaction of a job well done when all the pieces start coming together is definitely part of the fun.

I don't think any spudgun I've made has ever had more than 50 rounds go down its barrel, which says something about my building habits - for more than a year and a half now, I've been pursuing a launcher that I could use indefinitely and still enjoy; some combination of power, visual/audio effect, and ease of use that I haven't even come close to yet. I suspect that when I do achieve that goal, I'll stop spudgunning and move on to something else.

Posted: Fri Jul 18, 2008 9:14 pm
by dudeman508
psycix wrote:My top list of enjoyment, where 1= most joyful and 5 least.
1-Firing a new spudgun for the first few times
2-Building a spudgun
3-Designing a spudgun
4-Having spudguns
5-Firing spudguns
THats exactly the list i would of made

Posted: Fri Jul 18, 2008 10:08 pm
by Stifler69
Id have to say Designing one, I've got a big A3 folder which is full of random designs that have come to my mind. I also really like the challenge of build one and seeing if it works.

Posted: Sun Jul 20, 2008 3:36 am
by Brian the brain
I only like the designing part.After I finish a gun, I do a couple of test shots, show it to some people, show it off online and then disassemble it.
Well most of the times.I recently hacked up B2TB, because I got bored with it and want to build something new.

Only thing I won´t mess with is the reservoir and main valve of Overkill, the barrel and exhaust get changed regularly.

I like the design part and not the shooting, hence the great number of guns (and attempts) I have made..
When it comes to design, I try to balance form and function.Performance should always be scary... :D

Posted: Mon Jul 21, 2008 3:28 pm
by dudeman508
thats why i make all sorts of dirrerent ammo so it doesent get boring

Posted: Mon Jul 21, 2008 3:38 pm
by iknowmy3tables
I like the design part
you should make this a poll