Bresenham's line algorithm

Talk about what ever......keep the political bantering in the "Politics" section.

Postby Los Frijoles » Thu Jun 29, 2006 12:08 pm

I am trying to write my own graphics library for QBasic in assembler so that I can effectivly make games in basic on my outdated laptop. (no other compilers other than an assembler compiler will fit on my teensy hard drive)

Does anyone know where I can rip off some source code for Bresenham's line algorithm written in 386+ assembler?
Los Frijoles
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