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Minigolf 2009 NEW VERSION!!! 0.7, Please Download and Rate!
Posted: Wed Mar 11, 2009 5:30 pm
by maverik94
Here is a link to a computer game I have made. I gaurantee you will like it. It is still a work in progress. Right now it is version 0.6. I encourage feedback. All the game info and the download link cna be found here:
http://gmc.yoyogames.com/index.php?showtopic=406556
Posted: Wed Mar 11, 2009 5:35 pm
by jrrdw
You need a
www.theopia.com account. There is a "Games Section" there.
Posted: Wed Mar 11, 2009 5:38 pm
by maverik94
ok, thanks, but did you try out the game?
Posted: Wed Mar 11, 2009 6:57 pm
by jrrdw
I'll tell you on
www.theopia.com.
Posted: Wed Mar 11, 2009 6:59 pm
by SEAKING9006
Actually, I apprrciate when members post here about their other hobbies. I, like some other members don't, won't, or can't use 'general' forums. I myself am restricted to my specialty forums, like Spudfiles. So I'd let it stand, I like hearing about what you guys do.
Is this really any different fro an off-road lawnower?

Posted: Wed Mar 11, 2009 7:06 pm
by jrrdw
The point is to keep Spudfiles a spudding forum and to build up Theopia. Theopia is provided for things like this, we should use it, thanks to PCGUY.

Posted: Wed Mar 11, 2009 7:10 pm
by SEAKING9006
What, is Theopia PCGUY's too?
Posted: Wed Mar 11, 2009 7:13 pm
by jrrdw
SEAKING9006 wrote:What, is Theopia PCGUY's too?
Sure is.
Posted: Wed Mar 11, 2009 7:21 pm
by jonnyboy
It looks pretty similar to another game called mini putt methinks. If you would host the game on a game site I would play it. I'm not really the person who downloads games.
But it's cool you can make something like that. It's way over my head!
What about making a spudding program?
Posted: Wed Mar 11, 2009 8:15 pm
by maverik94
what kind of spudding program? I was pondering making a "build your own virtual spudgun where you can choose materials like differnt ammo, valves, barrels, presures, etc. but that would be a lot of work.
I understand your concern for not downloading the file, and If I had a high speed connection, Id upload it where you can play it online,( I have to go elsewhere to upload larger files), but I can gaurantee you it's safe. Over 80 people have downloaded it no problem.
Posted: Thu Mar 12, 2009 3:45 am
by Biopyro
Something I'd love to see is a design program which has all the fittings etc built in, so that you can simulate what your cannon will look like, and whether it will all fit together.
Posted: Thu Mar 12, 2009 10:40 am
by Fnord
Par is set too high. It's pretty hard to stay under par until the black bridges show up, then it's freaking impossible.
Also I noticed some unusual collision bugs when I got to hole 13(?)it was the spiral-shape)). When trying to bank a shot off the end block of a wall, the ball ricocheted off at an unexpected angle.
You should give the user more control over the shot power than just 1-10, by the way(or at least that seems to be how it was implemented).
Just use a distance_to_point(mouse_x,mouse_y, ball.x,ball.y) / (number) or whatever.
Posted: Thu Mar 12, 2009 11:13 am
by POLAND_SPUD
Something I'd love to see is a design program which has all the fittings etc built in, so that you can simulate what your cannon will look like
it already exist.. it's called google sketchup.. you can download tons of nicely moddeled vales and fittings..
Posted: Thu Mar 12, 2009 11:34 am
by SEAKING9006
I'm gonna go out on a limb here and say you're not from the US. I can't really see anyone else besides myself using free time in class to browse a potato gun forum.

Posted: Thu Mar 12, 2009 11:36 am
by Carlman
Ah good old game maker! I made many games about 4 years ago in GM5, from ping pong to army games. Ill dowload soon.
EDIT:
Par is definetly set too high
friction is to high
really basic sounds