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Looking for a thread regarding projectile design

Posted: Fri Dec 09, 2011 2:20 am
by JDP12
I've been searching for 15 minutes, and can't find it.

I seem to recall a thread from a year or two ago about designing finned/saboted projectiles for optimal flight and accuracy and penetration, things like CG, et cetera.

I wanna say it was started by either Ragnarok or JSR... but I can't for the life of me find it..

SOO... cue JSR in 3...2....1...

EDIT: Think I found it here... http://www.spudfiles.com/forums/improvi ... 13477.html

can't recall if that was the exact one I was looking for though.

Posted: Fri Dec 09, 2011 2:48 am
by jackssmirkingrevenge

Posted: Fri Dec 09, 2011 2:59 am
by JDP12
OK, i'll have to peruse those...

in the meantime, I found these-
http://exploration.grc.nasa.gov/educati ... rktcg.html
http://exploration.grc.nasa.gov/educati ... rktcp.html
http://exploration.grc.nasa.gov/educati ... rageq.html
http://exploration.grc.nasa.gov/educati ... ragco.html


Seem to be fairly useful.. still trying to find somewhere that optimizes Cg and Cp for certain parameters... although I have a feeling I'm going to have to end up writing some sort of program to do this for me.. (sigh).

EDIT: I realized one of em I was looking for was the second one you posted, the one started by you... forgot its 29 pages long...... I have some brushing up to do on projectile design.

EDIT 2: JSR you're a wanker... Bringing all this information back at 0300 in the morning.. I want to go back through all of it.. but my brain sorta stopped functioning... also, its probably not the best time to be getting back into this with finals next week.. but ah well.