Thu May 13, 2010 1:00 pm
Sorry for the confusion. The topic was on Human variable. There is a difference between the valves. They all have finite opening times and differing flow properties when open. Not all those valve types are the same.
All I was referring to was how much a human operator can influence the opening property of any one of the valve styles. For example, a ball valve can be opened very slow, or fast by variations in the human operator. A burst disk on the other hand will simply burst when burst pressure is reached. There is no such thing and deciding to burst one slowly.
Properly made piston valves simply pop open when the forces balance point is crossed. The QDV simply pops open when the o ring unseats in the front, etc. The opening times on a regular piston valve and a QDV are finite. One by design is faster opening. Both open slower than a burst disk. All these designs are faster than a manual ball valve.
To sum up
Burst disks open in under .1ms
QDV, QEV and sprinkler valves opens under 1ms.
Most piston valves open under 5ms.
Most ball valves open slower than 30ms.
Flow when open also vary. This is the flow coefficient seen in GGDT and other fluid dynamics models.
In regards to flow issues, ball valves are great along with bust disks. My QDV is somewhere in this category. Normal piston valves in a T, QEV, and simular flow path valves are next and sprinkler valves with lots of turns and bends is bottom of the list with lots of resistance to flow at near supersonic flow.
All valves have their good and bad. In spudding a very fast valve is desirable. A good flow is desirable. If this is all you want, the burst disk is on top. If you want ease of use, wide pressure range, easy to trigger, etc, then bust disk is less popular. You can't buy a QDV, so for cost, ease of use, modified sprinkler valves, QEV, and ball valves are popular. A step up in performance is home made piston valves, either conventional or QDV.
Due to the acceleration properties of most spuds, almost any valve with an opening time under about 2ms makes very little performance difference. Model various valve speeds in GGDT. Other than flow, the opening times of most pistons, sprinkler valves, QEVs, etc have little change on performance. Only valve flow efficiencies make huge differences.
A ball valve is slow enough, variations in human operators makes huge performance changes.
I hope this helps.