Sorry for taking so long to respond, I've had a while to play with GGDT and some ideas.
I was going to make my own QEV to handle higher pressures, along with this I plan to operate it off of a 20 oz CO2 cylinder (I've got at least three lying around along with an ASA fill adapter, to adapt the threads over to 1/8'' NPT). As I've said I've went about comparing the two valve models on GGDT and it seems that a QEV rifle will rival a hammer valve pretty well. So far my current configuration yields results of almost 900 fps (I want to get a high velocity for power but still stay under the sound barrier so that the pellets won't destabilize after being fired).

- Some GGDT specs
Extending the chamber to 6" knocks the velocity past that 900 fps mark

, which rivals the closest PCP rifle (Benjamin Discovery). Although I'm unsure of how long my CO2 tank will last (I realize there's probably a pretty simple way of figuring this out, but I haven't done this yet).
I'd like to try and stick with a QEV, correct me if I'm wrong but I feel they'd give more consistent power/shots since the chamber is being filled to a consistent pressure. I was also wondering, how consistent are paintball tank regulators for air? And could I use one for regulating the CO2? I was going to use a pop off valve for the trigger (pilot valve), but being a pop off valve the gun would fire if over pressurized.
One final concern is the breech access, so far I only have the idea of a piece of the barrel cut out near the base for the pellet to be loaded into, and then two o-ring grooves to be cut into either side of the slot and a piece of tube that slides over the breech and seals with the o-rings. I don't know how efficient this will be, any thoughts?
If it helps, I could upload some of my drawings to show where I'm at right now as far as design goes. Thanks for all the feedback
